Head to head
BattleBit Remastered vs SuperTripLand
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- iOS
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.9k | Up 0.3% |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
SuperTripLand
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~2.2k | Down 0.7% |
| September 2026 | ~2.2k | Down 1.1% |
| August 2026 | ~2.2k | Down 0.3% |
| July 2026 | ~2.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 253Down 14%
- SuperTripLand
- —
BattleBit Remastered currently has 253 peak concurrent Steam players; no comparable data is tracked for SuperTripLand.
Discord members
- BattleBit Remastered
- 137.7kDown 1.7%
- SuperTripLand
- 8.8kDown 1.9%
BattleBit Remastered currently has about 16× as many Discord members as SuperTripLand — 137,661 vs 8,823.
Twitch viewers
- BattleBit Remastered
- 6Up 100%
- SuperTripLand
- 0
BattleBit Remastered currently has 6 live Twitch viewers, while SuperTripLand has 0.
YouTube subscribers
- BattleBit Remastered
- 14k
- SuperTripLand
- —
BattleBit Remastered currently has 14,000 YouTube subscribers; no comparable data is tracked for SuperTripLand.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 610 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SuperTripLand
SuperTripLand is estimated to have 9 – 4k players a day. Around 5k – 500k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


