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Head to head

BattleBit Remastered vs Su Hack

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
November 2018 · 8 years ago

Daily players

830 – 3k
No population data

Estimated players

55.4kDown 8.8%
1

Available on

  • Windows
  • Windows
  • Linux

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

BattleBit RemasteredSu Hack

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
September 2026~58.1kUp 0.3%
August 2026~58kDown 0.7%
July 2026~58.4k

Su Hack

Average monthly estimated players
MonthEstimated playersChange
September 2026~1
August 2026~1
July 2026~1

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
220Down 54%
Su Hack

BattleBit Remastered currently has 220 peak concurrent Steam players; no comparable data is tracked for Su Hack.

Discord members

BattleBit Remastered
140.4kDown 1.2%
Su Hack

BattleBit Remastered currently has 140,417 Discord members; no comparable data is tracked for Su Hack.

Twitch viewers

BattleBit Remastered
2Down 88%
Su Hack

BattleBit Remastered currently has 2 live Twitch viewers; no comparable data is tracked for Su Hack.

YouTube subscribers

BattleBit Remastered
14.1k
Su Hack

BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Su Hack.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 830 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Su Hack

Su Hack is showing no measurable concurrent players on Steam. Around 350 – 900 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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