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Head to head

BattleBit Remastered vs Sim Empire

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
April 2019 · 7 years ago

Daily players

760 – 3k
120 – 410

Estimated players

56.1kDown 6.5%
46Up 1.3%

Available on

  • Windows
  • Windows
  • macOS

Perspectives

Player activity

Smoothed estimated players over time.

BattleBit RemasteredSim Empire

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
September 2026~58.4kUp 0.8%
August 2026~58kDown 0.7%
July 2026~58.4k

Sim Empire

Average monthly estimated players
MonthEstimated playersChange
September 2026~46Down 6.1%
August 2026~49Up 4.3%
July 2026~47

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
392Up 18%
Sim Empire
40Down 18%

BattleBit Remastered currently has about 9.8× as many peak concurrent Steam players as Sim Empire — 392 vs 40.

Discord members

BattleBit Remastered
140.9kDown 1.1%
Sim Empire

BattleBit Remastered currently has 140,925 Discord members; no comparable data is tracked for Sim Empire.

Twitch viewers

BattleBit Remastered
3Down 40%
Sim Empire

BattleBit Remastered currently has 3 live Twitch viewers; no comparable data is tracked for Sim Empire.

YouTube subscribers

BattleBit Remastered
14.1k
Sim Empire

BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Sim Empire.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 760 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sim Empire

Sim Empire is estimated to have 120 – 410 players a day. Around 8k – 20k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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