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Head to head

BattleBit Remastered vs Rounding Demon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
UNKNOWN

Released

June 2023 · 3 years ago
To be announced

Daily players

1k – 4k
No population data

Estimated players

58.7kDown 5.5%
1

Available on

  • Windows

Platforms

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

BattleBit RemasteredRounding Demon

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
August 2026~59.6kUp 2.2%
July 2026~58.4k

Rounding Demon

Average monthly estimated players
MonthEstimated playersChange
August 2026~1
July 2026~1

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
379Down 15%
Rounding Demon

BattleBit Remastered currently has 379 peak concurrent Steam players; no comparable data is tracked for Rounding Demon.

Discord members

BattleBit Remastered
142.6kDown 0.2%
Rounding Demon

BattleBit Remastered currently has 142,619 Discord members; no comparable data is tracked for Rounding Demon.

Twitch viewers

BattleBit Remastered
11Down 15%
Rounding Demon

BattleBit Remastered currently has 11 live Twitch viewers; no comparable data is tracked for Rounding Demon.

YouTube subscribers

BattleBit Remastered
14.1k
Rounding Demon

BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Rounding Demon.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 1k – 4k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rounding Demon

Rounding Demon is showing no measurable concurrent players on Steam. Around 600 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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