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Head to head

BattleBit Remastered vs Q.U.I.R.K.

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
March 2017 · 9 years ago

Daily players

980 – 3k
No population data

Estimated players

55kDown 5.5%
447Up 0.4%

Available on

  • Windows
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

BattleBit RemasteredQ.U.I.R.K.

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
September 2026~58.9kUp 1.5%
August 2026~58kDown 0.7%
July 2026~58.4k

Q.U.I.R.K.

Average monthly estimated players
MonthEstimated playersChange
September 2026~447Up 0.2%
August 2026~446Up 0.2%
July 2026~445

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
345Down 14%
Q.U.I.R.K.

BattleBit Remastered currently has 345 peak concurrent Steam players; no comparable data is tracked for Q.U.I.R.K..

Discord members

BattleBit Remastered
141.1kDown 1.1%
Q.U.I.R.K.
841Down 0.4%

BattleBit Remastered currently has about 168× as many Discord members as Q.U.I.R.K. — 141,141 vs 841.

Twitch viewers

BattleBit Remastered
31Up 182%
Q.U.I.R.K.

BattleBit Remastered currently has 31 live Twitch viewers; no comparable data is tracked for Q.U.I.R.K..

YouTube subscribers

BattleBit Remastered
14.1k
Q.U.I.R.K.
2.6k

BattleBit Remastered currently has about 5.5× as many YouTube subscribers as Q.U.I.R.K. — 14,100 vs 2,580.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 980 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Q.U.I.R.K.

Q.U.I.R.K. is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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