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Head to head

BattleBit Remastered vs Polygon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
March 2020 · 7 years ago

Daily players

560 – 2k
300 – 1k

Estimated players

60.1kUp 5.4%
6.8kUp 3.7%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

BattleBit RemasteredPolygon

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
October 2026~58.1kUp 0.5%
September 2026~57.8kDown 0.4%
August 2026~58kDown 0.7%
July 2026~58.4k—

Polygon

Average monthly estimated players
MonthEstimated playersChange
October 2026~6.6kUp 0.5%
September 2026~6.6kUp 0.5%
August 2026~6.5k
July 2026~6.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
184Down 52%
Polygon
50Down 72%

BattleBit Remastered currently has about 3.7× as many peak concurrent Steam players as Polygon — 184 vs 50.

Discord members

BattleBit Remastered
138.1kDown 1.5%
Polygon
10.5kDown 0.8%

BattleBit Remastered currently has about 13× as many Discord members as Polygon — 138,096 vs 10,478.

Twitch viewers

BattleBit Remastered
0Down 100%
Polygon
0Down 100%

BattleBit Remastered currently has 0 live Twitch viewers, while Polygon has 0.

YouTube subscribers

BattleBit Remastered
14k
Polygon
—

BattleBit Remastered currently has 14,000 YouTube subscribers; no comparable data is tracked for Polygon.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 560 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Polygon

Polygon is estimated to have 300 – 1k players a day. Around 610k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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