Head to head
BattleBit Remastered vs NuclearCraft
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.6k | Down 0.3% |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
NuclearCraft
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~3.4k | Up 0.7% |
| September 2026 | ~3.4k | |
| August 2026 | ~3.4k | Down 0.1% |
| July 2026 | ~3.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 193Down 42%
- NuclearCraft
- —
BattleBit Remastered currently has 193 peak concurrent Steam players; no comparable data is tracked for NuclearCraft.
Discord members
- BattleBit Remastered
- 138.8kDown 1.1%
- NuclearCraft
- 8.7kDown 0.1%
BattleBit Remastered currently has about 16× as many Discord members as NuclearCraft — 138,803 vs 8,740.
Twitch viewers
- BattleBit Remastered
- 5Up 150%
- NuclearCraft
- —
BattleBit Remastered currently has 5 live Twitch viewers; no comparable data is tracked for NuclearCraft.
YouTube subscribers
- BattleBit Remastered
- 14kDown 0.7%
- NuclearCraft
- 7.6kUp 0.1%
BattleBit Remastered currently has about 1.8× as many YouTube subscribers as NuclearCraft — 14,000 vs 7,610.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 480 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
NuclearCraft
NuclearCraft is estimated to have 12 – 6k players a day. Around 7k – 640k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


