Head to head
BattleBit Remastered vs Motocross Evolution 2025
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
Motocross Evolution 2025
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~1.4k | Down 1.1% |
| July 2026 | ~1.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 363Down 17%
- Motocross Evolution 2025
- 1Down 50%
BattleBit Remastered currently has about 363× as many peak concurrent Steam players as Motocross Evolution 2025 — 363 vs 1.
Discord members
- BattleBit Remastered
- 141.7kDown 1.0%
- Motocross Evolution 2025
- 6.3kDown 0.2%
BattleBit Remastered currently has about 22× as many Discord members as Motocross Evolution 2025 — 141,738 vs 6,320.
Twitch viewers
- BattleBit Remastered
- 22Up 38%
- Motocross Evolution 2025
- —
BattleBit Remastered currently has 22 live Twitch viewers; no comparable data is tracked for Motocross Evolution 2025.
YouTube subscribers
- BattleBit Remastered
- 14.1k
- Motocross Evolution 2025
- —
BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Motocross Evolution 2025.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 980 – 4k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Motocross Evolution 2025
Motocross Evolution 2025 is estimated to have 5 – 18 players a day. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


