Head to head
BattleBit Remastered vs Manala: Equinox War
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~57.8k | Down 0.3% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
Manala: Equinox War
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~13 | Up 18% |
| August 2026 | ~11 | Up 22% |
| July 2026 | ~9 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 397Up 1.0%
- Manala: Equinox War
- —
BattleBit Remastered currently has 397 peak concurrent Steam players; no comparable data is tracked for Manala: Equinox War.
Discord members
- BattleBit Remastered
- 140.2kDown 1.1%
- Manala: Equinox War
- 42Up 17%
BattleBit Remastered currently has about 3339× as many Discord members as Manala: Equinox War — 140,228 vs 42.
Twitch viewers
- BattleBit Remastered
- 4Down 69%
- Manala: Equinox War
- —
BattleBit Remastered currently has 4 live Twitch viewers; no comparable data is tracked for Manala: Equinox War.
YouTube subscribers
- BattleBit Remastered
- 14kDown 0.7%
- Manala: Equinox War
- 13Up 44%
BattleBit Remastered currently has about 1077× as many YouTube subscribers as Manala: Equinox War — 14,000 vs 13.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 990 – 4k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Manala: Equinox War
Manala: Equinox War is estimated to have 0 – 59 players a day. Around 130 – 18k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


