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Head to head

BattleBit Remastered vs Lords of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
June 2018 · 8 years ago

Daily players

1k – 5k
8 – 26

Estimated players

58.8kUp 0.8%
10

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

BattleBit RemasteredLords of Kingdoms

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
August 2026~58kDown 0.7%
July 2026~58.4k

Lords of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
August 2026~11Up 10%
July 2026~10

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
401Down 22%
Lords of Kingdoms
3Up 50%

BattleBit Remastered currently has about 134× as many peak concurrent Steam players as Lords of Kingdoms — 401 vs 3.

Discord members

BattleBit Remastered
141.7kDown 1.0%
Lords of Kingdoms

BattleBit Remastered currently has 141,699 Discord members; no comparable data is tracked for Lords of Kingdoms.

Twitch viewers

BattleBit Remastered
2Down 86%
Lords of Kingdoms

BattleBit Remastered currently has 2 live Twitch viewers; no comparable data is tracked for Lords of Kingdoms.

YouTube subscribers

BattleBit Remastered
14.1k
Lords of Kingdoms

BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Lords of Kingdoms.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 1k – 5k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lords of Kingdoms

Lords of Kingdoms is estimated to have 8 – 26 players a day. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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