Head to head
BattleBit Remastered vs Hunt Club On Stream
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~58.4k | Up 0.8% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
Hunt Club On Stream
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~14 | Down 33% |
| August 2026 | ~21 | Down 4.5% |
| July 2026 | ~22 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 241Down 39%
- Hunt Club On Stream
- —
BattleBit Remastered currently has 241 peak concurrent Steam players; no comparable data is tracked for Hunt Club On Stream.
Discord members
- BattleBit Remastered
- 140.6kDown 1.2%
- Hunt Club On Stream
- —
BattleBit Remastered currently has 140,629 Discord members; no comparable data is tracked for Hunt Club On Stream.
Twitch viewers
- BattleBit Remastered
- 2Down 89%
- Hunt Club On Stream
- 65Down 44%
Hunt Club On Stream currently has about 33× as many live Twitch viewers as BattleBit Remastered — 65 vs 2.
YouTube subscribers
- BattleBit Remastered
- 14.1k
- Hunt Club On Stream
- —
BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Hunt Club On Stream.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 910 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Hunt Club On Stream
Hunt Club On Stream is estimated to have 82 – 38k players a day. Around 29k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


