Head to head
BattleBit Remastered vs Greed of Man
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~56.9k | Down 1.5% |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
Greed of Man
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.2k | Up 0.3% |
| September 2026 | ~1.2k | Up 0.4% |
| August 2026 | ~1.2k | Up 0.3% |
| July 2026 | ~1.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 218Down 53%
- Greed of Man
- 0Down 100%
BattleBit Remastered currently has 218 peak concurrent Steam players, while Greed of Man has 0.
Discord members
- BattleBit Remastered
- 139.7kDown 1.1%
- Greed of Man
- —
BattleBit Remastered currently has 139,746 Discord members; no comparable data is tracked for Greed of Man.
Twitch viewers
- BattleBit Remastered
- 1Down 97%
- Greed of Man
- —
BattleBit Remastered currently has 1 live Twitch viewers; no comparable data is tracked for Greed of Man.
YouTube subscribers
- BattleBit Remastered
- 14kDown 0.7%
- Greed of Man
- 8.4kUp 0.8%
BattleBit Remastered currently has about 1.7× as many YouTube subscribers as Greed of Man — 14,000 vs 8,380.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 930 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Greed of Man
Greed of Man is estimated to have 3 – 9 players a day. Around 80k – 200k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


