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Head to head

BattleBit Remastered vs Fishing Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
November 2023 · 3 years ago

Daily players

860 – 3k
8 – 26

Estimated players

59.2kDown 0.8%
42Down 1.2%

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

BattleBit RemasteredFishing Online

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
August 2026~59.3kUp 1.5%
July 2026~58.4k

Fishing Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~43
July 2026~43

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
315Down 25%
Fishing Online
1Down 67%

BattleBit Remastered currently has about 315× as many peak concurrent Steam players as Fishing Online — 315 vs 1.

Discord members

BattleBit Remastered
142.6kDown 0.2%
Fishing Online
97Down 1.0%

BattleBit Remastered currently has about 1470× as many Discord members as Fishing Online — 142,558 vs 97.

Twitch viewers

BattleBit Remastered
5Down 74%
Fishing Online

BattleBit Remastered currently has 5 live Twitch viewers; no comparable data is tracked for Fishing Online.

YouTube subscribers

BattleBit Remastered
14.1k
Fishing Online

BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Fishing Online.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 860 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Fishing Online

Fishing Online is estimated to have 8 – 26 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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