Head to head
BattleBit Remastered vs Dynasty Legends 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
BattleBit Remastered
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.8k | |
| September 2026 | ~57.8k | Down 0.4% |
| August 2026 | ~58k | Down 0.7% |
| July 2026 | ~58.4k | — |
Dynasty Legends 2
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~739 | Up 0.4% |
| September 2026 | ~736 | Up 0.8% |
| August 2026 | ~730 | Down 1.6% |
| July 2026 | ~742 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- BattleBit Remastered
- 258Down 29%
- Dynasty Legends 2
- 6Down 14%
BattleBit Remastered currently has about 43× as many peak concurrent Steam players as Dynasty Legends 2 — 258 vs 6.
Discord members
- BattleBit Remastered
- 139.1kDown 1.1%
- Dynasty Legends 2
- —
BattleBit Remastered currently has 139,098 Discord members; no comparable data is tracked for Dynasty Legends 2.
Twitch viewers
- BattleBit Remastered
- 4
- Dynasty Legends 2
- 0
BattleBit Remastered currently has 4 live Twitch viewers, while Dynasty Legends 2 has 0.
YouTube subscribers
- BattleBit Remastered
- 14kDown 0.7%
- Dynasty Legends 2
- 1.4kUp 2.2%
BattleBit Remastered currently has about 9.9× as many YouTube subscribers as Dynasty Legends 2 — 14,000 vs 1,420.
How these estimates are made
BattleBit Remastered
BattleBit Remastered is estimated to have 750 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Dynasty Legends 2
Dynasty Legends 2 is estimated to have 30 – 110 players a day. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


