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Head to head

BattleBit Remastered vs CubeZ

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
November 2014 · 12 years ago

Daily players

690 – 2k
No population data

Estimated players

60.9kUp 6.9%
5

Available on

  • Windows
  • Windows

Developers

—

Player activity

Smoothed estimated players over time.

BattleBit RemasteredCubeZ

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
October 2026~57.9kUp 0.2%
September 2026~57.8kDown 0.4%
August 2026~58kDown 0.7%
July 2026~58.4k—

CubeZ

Average monthly estimated players
MonthEstimated playersChange
October 2026~5
September 2026~5
August 2026~5
July 2026~5—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
229Down 34%
CubeZ
—

BattleBit Remastered currently has 229 peak concurrent Steam players; no comparable data is tracked for CubeZ.

Discord members

BattleBit Remastered
138.7kDown 1.2%
CubeZ
—

BattleBit Remastered currently has 138,655 Discord members; no comparable data is tracked for CubeZ.

Twitch viewers

BattleBit Remastered
2Down 33%
CubeZ
—

BattleBit Remastered currently has 2 live Twitch viewers; no comparable data is tracked for CubeZ.

YouTube subscribers

BattleBit Remastered
14k
CubeZ
—

BattleBit Remastered currently has 14,000 YouTube subscribers; no comparable data is tracked for CubeZ.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 690 – 2k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

CubeZ

CubeZ is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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