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Head to head

BattleBit Remastered vs Break_In

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
April 2015 · 11 years ago

Daily players

760 – 3k
No population data

Estimated players

59.8kUp 6.6%
5

Available on

  • Windows
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

BattleBit RemasteredBreak_In

BattleBit Remastered

Average monthly estimated players
MonthEstimated playersChange
September 2026~58.7kUp 1.2%
August 2026~58kDown 0.7%
July 2026~58.4k

Break_In

Average monthly estimated players
MonthEstimated playersChange
September 2026~5
August 2026~5
July 2026~5

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBit Remastered
293Down 27%
Break_In

BattleBit Remastered currently has 293 peak concurrent Steam players; no comparable data is tracked for Break_In.

Discord members

BattleBit Remastered
140.6kDown 1.2%
Break_In

BattleBit Remastered currently has 140,629 Discord members; no comparable data is tracked for Break_In.

Twitch viewers

BattleBit Remastered
4Down 81%
Break_In

BattleBit Remastered currently has 4 live Twitch viewers; no comparable data is tracked for Break_In.

YouTube subscribers

BattleBit Remastered
14.1k
Break_In

BattleBit Remastered currently has 14,100 YouTube subscribers; no comparable data is tracked for Break_In.

How these estimates are made

BattleBit Remastered

BattleBit Remastered is estimated to have 760 – 3k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Break_In

Break_In is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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