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BattleBeasts vs World of Speed

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2021 · 5 years ago
August 2017 · 9 years ago

Daily players

No population data
No population data

Estimated players

53
57

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

BattleBeastsWorld of Speed

BattleBeasts

Average monthly estimated players
MonthEstimated playersChange
October 2026~53
September 2026~53Up 3.9%
August 2026~51Up 16%
July 2026~44—

World of Speed

Average monthly estimated players
MonthEstimated playersChange
October 2026~57Down 1.7%
September 2026~58Up 1.8%
August 2026~57
July 2026~57—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

BattleBeasts
0
World of Speed
—

BattleBeasts currently has 0 peak concurrent Steam players; no comparable data is tracked for World of Speed.

Reddit members

BattleBeasts
355Up 3.8%
World of Speed
56

BattleBeasts currently has about 6.3× as many subreddit members as World of Speed — 355 vs 56.

YouTube subscribers

BattleBeasts
114
World of Speed
—

BattleBeasts currently has 114 YouTube subscribers; no comparable data is tracked for World of Speed.

Twitch viewers

BattleBeasts
—
World of Speed
0

World of Speed currently has 0 live Twitch viewers; no comparable data is tracked for BattleBeasts.

How these estimates are made

BattleBeasts

BattleBeasts is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

World of Speed

World of Speed is showing no measurable concurrent players on Steam. Around 16k – 41k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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