Head to head
Battle Tanks: World War II vs Fellowship
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Battle Tanks: World War II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.6k | Up 0.7% |
| August 2026 | ~3.6k | Up 0.6% |
| July 2026 | ~3.6k | — |
Fellowship
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~43.6k | Up 3.0% |
| August 2026 | ~42.3k | Down 2.7% |
| July 2026 | ~43.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Battle Tanks: World War II
- 38Down 54%
- Fellowship
- 285Down 76%
Fellowship currently has about 7.5× as many peak concurrent Steam players as Battle Tanks: World War II — 285 vs 38.
Discord members
- Battle Tanks: World War II
- 16.8kUp 0.8%
- Fellowship
- 107.8kDown 1.9%
Fellowship currently has about 6.4× as many Discord members as Battle Tanks: World War II — 107,850 vs 16,817.
Twitch viewers
- Battle Tanks: World War II
- 0
- Fellowship
- 22Down 78%
Battle Tanks: World War II currently has 0 live Twitch viewers, while Fellowship has 22.
YouTube subscribers
- Battle Tanks: World War II
- —
- Fellowship
- 21.4kDown 0.5%
Fellowship currently has 21,400 YouTube subscribers; no comparable data is tracked for Battle Tanks: World War II.
How these estimates are made
Battle Tanks: World War II
Battle Tanks: World War II is estimated to have 190 – 670 players a day. Around 43k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Fellowship
Fellowship is estimated to have 1k – 4k players a day. Around 320k – 820k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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