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Head to head

Battle Ages vs Dragonheir: Silent Gods

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2016 · 10 years ago
September 2023 · 3 years ago

Daily players

No population data
1k – 5k

Estimated players

—
39.4k

Available on

  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Battle AgesDragonheir: Silent Gods

Battle Ages

Average monthly estimated players
MonthEstimated playersChange
October 2026—Down 100%
September 2026~1
August 2026~1—
July 2026——

Dragonheir: Silent Gods

Average monthly estimated players
MonthEstimated playersChange
October 2026~39.3kUp 0.1%
September 2026~39.2kUp 0.1%
August 2026~39.2kDown 1.1%
July 2026~39.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Battle Ages
0
Dragonheir: Silent Gods
17Down 47%

Battle Ages currently has 0 live Twitch viewers, while Dragonheir: Silent Gods has 17.

Steam concurrent players

Battle Ages
—
Dragonheir: Silent Gods
452Down 62%

Dragonheir: Silent Gods currently has 452 peak concurrent Steam players; no comparable data is tracked for Battle Ages.

Discord members

Battle Ages
—
Dragonheir: Silent Gods
164.3kDown 0.2%

Dragonheir: Silent Gods currently has 164,284 Discord members; no comparable data is tracked for Battle Ages.

Reddit members

Battle Ages
—
Dragonheir: Silent Gods
7.8kUp 1.2%

Dragonheir: Silent Gods currently has 7,761 subreddit members; no comparable data is tracked for Battle Ages.

How these estimates are made

Battle Ages

Not enough data collected to estimate this game yet.

Dragonheir: Silent Gods

Dragonheir: Silent Gods is estimated to have 1k – 5k players a day. Around 83k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.