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Head to head

Ball 2D vs Warframe

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2017 · 9 years ago
March 2013 · 13 years ago

Daily players

5 – 18
140k – 510k

Estimated players

111Up 1.2%
422.9kDown 1.0%

Available on

  • Windows
  • macOS
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Developers

Publishers

Player activity

Smoothed estimated players over time.

Ball 2DWarframe

Ball 2D

Average monthly estimated players
MonthEstimated playersChange
August 2026~111Up 8.8%
July 2026~102

Warframe

Average monthly estimated players
MonthEstimated playersChange
August 2026~420.5kUp 0.2%
July 2026~419.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Ball 2D
3Up 50%
Warframe
46.5kDown 24%

Warframe currently has about 15505× as many peak concurrent Steam players as Ball 2D — 46,516 vs 3.

YouTube subscribers

Ball 2D
606Up 0.8%
Warframe
959kUp 0.4%

Warframe currently has about 1583× as many YouTube subscribers as Ball 2D — 959,000 vs 606.

Discord members

Ball 2D
Warframe
379.3kUp 1.6%

Warframe currently has 379,329 Discord members; no comparable data is tracked for Ball 2D.

Reddit members

Ball 2D
Warframe
1mUp 1.0%

Warframe currently has 1,020,701 subreddit members; no comparable data is tracked for Ball 2D.

Twitch viewers

Ball 2D
Warframe
15.5kUp 15%

Warframe currently has 15,504 live Twitch viewers; no comparable data is tracked for Ball 2D.

How these estimates are made

Ball 2D

Ball 2D is estimated to have 5 – 18 players a day. Around 15k – 40k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Warframe

Warframe is estimated to have 140k – 510k players a day. Around 7m – 18m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.