Head to head
Badge(r)s vs BitCraft Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- Windows
- macOS
Categories
Player activity
Smoothed estimated players over time.
Badge(r)s
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~24 | |
| August 2026 | ~24 | Up 4.3% |
| July 2026 | ~23 | — |
BitCraft Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~29.7k | Down 1.4% |
| August 2026 | ~30.1k | Up 17% |
| July 2026 | ~25.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Badge(r)s
- 103
- BitCraft Online
- 100.6kDown 1.0%
BitCraft Online currently has about 977× as many Discord members as Badge(r)s — 100,590 vs 103.
Steam concurrent players
- Badge(r)s
- —
- BitCraft Online
- 478Down 33%
BitCraft Online currently has 478 peak concurrent Steam players; no comparable data is tracked for Badge(r)s.
Reddit members
- Badge(r)s
- —
- BitCraft Online
- 4.6kUp 0.6%
BitCraft Online currently has 4,588 subreddit members; no comparable data is tracked for Badge(r)s.
Twitch viewers
- Badge(r)s
- —
- BitCraft Online
- 19Down 55%
BitCraft Online currently has 19 live Twitch viewers; no comparable data is tracked for Badge(r)s.
YouTube subscribers
- Badge(r)s
- —
- BitCraft Online
- 16.5k
BitCraft Online currently has 16,500 YouTube subscribers; no comparable data is tracked for Badge(r)s.
How these estimates are made
Badge(r)s
Badge(r)s is estimated to have 0 – 86 players a day. Around 220 – 27k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
BitCraft Online
BitCraft Online is estimated to have 1k – 5k players a day. Around 87k – 220k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


