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Head to head

Axium vs iRacing

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2008 · 18 years ago

Daily players

No population data
2k – 8k

Estimated players

141Up 61%
55.4kDown 0.2%

Available on

  • Windows
  • Windows

Player activity

Smoothed estimated players over time.

AxiumiRacing

Axium

Average monthly estimated players
MonthEstimated playersChange
October 2026~136
September 2026~136Up 35%
August 2026~101Up 77%
July 2026~57—

iRacing

Average monthly estimated players
MonthEstimated playersChange
October 2026~55.4kUp 0.4%
September 2026~55.2kUp 1.1%
August 2026~54.6k
July 2026~54.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Axium
430Down 2.3%
iRacing
—

Axium currently has 430 Discord members; no comparable data is tracked for iRacing.

Steam concurrent players

Axium
—
iRacing
723Up 3.3%

iRacing currently has 723 peak concurrent Steam players; no comparable data is tracked for Axium.

Reddit members

Axium
—
iRacing
247.5kUp 0.6%

iRacing currently has 247,461 subreddit members; no comparable data is tracked for Axium.

Twitch viewers

Axium
—
iRacing
963Down 65%

iRacing currently has 963 live Twitch viewers; no comparable data is tracked for Axium.

YouTube subscribers

Axium
—
iRacing
289kUp 0.3%

iRacing currently has 289,000 YouTube subscribers; no comparable data is tracked for Axium.

How these estimates are made

Axium

Axium is estimated to have 1 – 480 players a day. Around 1k – 100k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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