Head to head
AwakeMUD vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- Linux
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
AwakeMUD
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~214 | Down 1.4% |
| September 2026 | ~217 | Down 0.5% |
| August 2026 | ~218 | Down 0.9% |
| July 2026 | ~220 | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~216.8k | Up 0.3% |
| September 2026 | ~216.1k | Down 1.4% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AwakeMUD
- 711Down 1.1%
- VRChat
- 417.9kDown 0.2%
VRChat currently has about 588× as many Discord members as AwakeMUD — 417,923 vs 711.
Steam concurrent players
- AwakeMUD
- —
- VRChat
- 56.1kUp 12%
VRChat currently has 56,146 peak concurrent Steam players; no comparable data is tracked for AwakeMUD.
Reddit members
- AwakeMUD
- —
- VRChat
- 242.4kUp 0.6%
VRChat currently has 242,378 subreddit members; no comparable data is tracked for AwakeMUD.
Twitch viewers
- AwakeMUD
- —
- VRChat
- 9.1kUp 63%
VRChat currently has 9,088 live Twitch viewers; no comparable data is tracked for AwakeMUD.
YouTube subscribers
- AwakeMUD
- —
- VRChat
- 131kUp 0.8%
VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for AwakeMUD.
How these estimates are made
AwakeMUD
AwakeMUD is estimated to have 1 – 670 players a day. Around 1k – 130k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
VRChat
VRChat is estimated to have 130k – 460k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


