Head to head
Avaritia vs The Isle
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
Categories
Player activity
Smoothed estimated players over time.
Avaritia
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~33 | |
| September 2026 | ~33 | Up 3.1% |
| August 2026 | ~32 | |
| July 2026 | ~32 | — |
The Isle
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~42.5k | Up 0.4% |
| September 2026 | ~42.4k | Up 4.0% |
| August 2026 | ~40.7k | Up 6.9% |
| July 2026 | ~38.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Avaritia
- 327Up 0.6%
- The Isle
- 86.1kUp 1.9%
The Isle currently has about 263× as many subreddit members as Avaritia — 86,063 vs 327.
Steam concurrent players
- Avaritia
- —
- The Isle
- 22.1kDown 5.8%
The Isle currently has 22,058 peak concurrent Steam players; no comparable data is tracked for Avaritia.
Twitch viewers
- Avaritia
- —
- The Isle
- 1.8kDown 43%
The Isle currently has 1,798 live Twitch viewers; no comparable data is tracked for Avaritia.
YouTube subscribers
- Avaritia
- —
- The Isle
- 95.9kUp 0.2%
The Isle currently has 95,900 YouTube subscribers; no comparable data is tracked for Avaritia.
How these estimates are made
Avaritia
Avaritia is estimated to have 3 – 1k players a day. Around 3k – 320k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Isle
The Isle is estimated to have 55k – 190k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


