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Head to head

Aura Kingdom vs Highrise

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2014 · 12 years ago
October 2025 · 10 months ago

Daily players

8 – 26
500 – 2k

Estimated players

3.7kUp 2.2%
38kUp 0.5%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Aura KingdomHighrise

Aura Kingdom

Average monthly estimated players
MonthEstimated playersChange
August 2026~3.7k
July 2026~3.7k

Highrise

Average monthly estimated players
MonthEstimated playersChange
August 2026~37.9k
July 2026~38k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Aura Kingdom
2Down 33%
Highrise
159Down 27%

Highrise currently has about 80× as many peak concurrent Steam players as Aura Kingdom — 159 vs 2.

Discord members

Aura Kingdom
7.3kDown 0.4%
Highrise
173.6k

Highrise currently has about 24× as many Discord members as Aura Kingdom — 173,622 vs 7,261.

Reddit members

Aura Kingdom
3.2kUp 0.3%
Highrise

Aura Kingdom currently has 3,178 subreddit members; no comparable data is tracked for Highrise.

Twitch viewers

Aura Kingdom
4Up 100%
Highrise

Aura Kingdom currently has 4 live Twitch viewers; no comparable data is tracked for Highrise.

YouTube subscribers

Aura Kingdom
5k
Highrise
16.5kUp 1.2%

Highrise currently has about 3.3× as many YouTube subscribers as Aura Kingdom — 16,500 vs 4,970.

How these estimates are made

Aura Kingdom

Aura Kingdom is estimated to have 8 – 26 players a day. Around 170k – 440k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Highrise

Highrise is estimated to have 500 – 2k players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.