Head to head
Atom Fishing II vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Nintendo
- PlayStation
Player activity
Smoothed estimated players over time.
Atom Fishing II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~160 | |
| August 2026 | ~160 | Up 20% |
| July 2026 | ~133 | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~163.5k | Up 0.9% |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atom Fishing II
- 0
- Palia
- 9.2kUp 66%
Atom Fishing II currently has 0 peak concurrent Steam players, while Palia has 9,229.
Discord members
- Atom Fishing II
- —
- Palia
- 467.1kUp 0.3%
Palia currently has 467,141 Discord members; no comparable data is tracked for Atom Fishing II.
Reddit members
- Atom Fishing II
- —
- Palia
- 170.1kUp 1.1%
Palia currently has 170,144 subreddit members; no comparable data is tracked for Atom Fishing II.
Twitch viewers
- Atom Fishing II
- —
- Palia
- 1.4kDown 6.9%
Palia currently has 1,401 live Twitch viewers; no comparable data is tracked for Atom Fishing II.
YouTube subscribers
- Atom Fishing II
- —
- Palia
- 64kUp 1.6%
Palia currently has 64,000 YouTube subscribers; no comparable data is tracked for Atom Fishing II.
How these estimates are made
Atom Fishing II
Atom Fishing II is showing no measurable concurrent players on Steam. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palia
Palia is estimated to have 21k – 73k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


