Head to head
Atom Fishing II vs Create
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- Linux
Player activity
Smoothed estimated players over time.
Atom Fishing II
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~160 | |
| September 2026 | ~160 | |
| August 2026 | ~160 | Up 20% |
| July 2026 | ~133 | — |
Create
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~47.8k | Up 1.8% |
| September 2026 | ~46.9k | Up 1.3% |
| August 2026 | ~46.3k | |
| July 2026 | ~46.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atom Fishing II
- 0Down 100%
- Create
- —
Atom Fishing II currently has 0 peak concurrent Steam players; no comparable data is tracked for Create.
Twitch viewers
- Atom Fishing II
- 0
- Create
- 0
Atom Fishing II currently has 0 live Twitch viewers, while Create has 0.
Discord members
- Atom Fishing II
- —
- Create
- 82.5kDown 0.4%
Create currently has 82,471 Discord members; no comparable data is tracked for Atom Fishing II.
Reddit members
- Atom Fishing II
- —
- Create
- 153.3kUp 1.7%
Create currently has 153,263 subreddit members; no comparable data is tracked for Atom Fishing II.
YouTube subscribers
- Atom Fishing II
- —
- Create
- 57.1k
Create currently has 57,100 YouTube subscribers; no comparable data is tracked for Atom Fishing II.
How these estimates are made
Atom Fishing II
Atom Fishing II is showing no measurable concurrent players on Steam. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Create
Create is estimated to have 98 – 46k players a day. Around 36k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


