Head to head
Atlantica Online vs Torchlight III
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Atlantica Online
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~343 | Up 4.6% |
| October 2026 | ~328 | Up 2.2% |
| September 2026 | ~321 | Down 8.0% |
| August 2026 | ~349 | Up 4.8% |
| July 2026 | ~333 | — |
Torchlight III
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~2.9k | Down 0.1% |
| October 2026 | ~2.9k | |
| September 2026 | ~2.9k | Up 0.2% |
| August 2026 | ~2.9k | Down 0.1% |
| July 2026 | ~2.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atlantica Online
- 246Up 2.1%
- Torchlight III
- 23Down 57%
Atlantica Online currently has about 11× as many peak concurrent Steam players as Torchlight III — 246 vs 23.
Reddit members
- Atlantica Online
- 1.1kUp 0.5%
- Torchlight III
- 3k
Torchlight III currently has about 2.6× as many subreddit members as Atlantica Online — 3,018 vs 1,145.
Twitch viewers
- Atlantica Online
- 0
- Torchlight III
- 0
Atlantica Online currently has 0 live Twitch viewers, while Torchlight III has 0.
YouTube subscribers
- Atlantica Online
- —
- Torchlight III
- 14.3k
Torchlight III currently has 14,300 YouTube subscribers; no comparable data is tracked for Atlantica Online.
How these estimates are made
Atlantica Online
Atlantica Online is estimated to have 620 – 2k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Torchlight III
Torchlight III is estimated to have 58 – 200 players a day. Around 220k – 570k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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