Head to head
Atlantica Online vs Sea of Thieves
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- PlayStation
- Xbox
Player activity
Smoothed estimated players over time.
Atlantica Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~351 | Up 5.4% |
| July 2026 | ~333 | — |
Sea of Thieves
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~300.7k | |
| July 2026 | ~300.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atlantica Online
- 301Up 4.2%
- Sea of Thieves
- 5.2kDown 39%
Sea of Thieves currently has about 17× as many peak concurrent Steam players as Atlantica Online — 5,236 vs 301.
Reddit members
- Atlantica Online
- 1.1k
- Sea of Thieves
- 612.9k
Sea of Thieves currently has about 544× as many subreddit members as Atlantica Online — 612,850 vs 1,126.
Twitch viewers
- Atlantica Online
- 0
- Sea of Thieves
- 1.2kDown 42%
Atlantica Online currently has 0 live Twitch viewers, while Sea of Thieves has 1,248.
Discord members
- Atlantica Online
- —
- Sea of Thieves
- 444.2kUp 0.1%
Sea of Thieves currently has 444,187 Discord members; no comparable data is tracked for Atlantica Online.
YouTube subscribers
- Atlantica Online
- —
- Sea of Thieves
- 676k
Sea of Thieves currently has 676,000 YouTube subscribers; no comparable data is tracked for Atlantica Online.
How these estimates are made
Atlantica Online
Atlantica Online is estimated to have 770 – 3k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Sea of Thieves
Sea of Thieves is estimated to have 22k – 79k players a day. Around 4m – 11m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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