Head to head
Atlantica Online vs Heat and Run
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Atlantica Online
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~338 | Up 3.0% |
| October 2026 | ~328 | Up 2.2% |
| September 2026 | ~321 | Down 8.0% |
| August 2026 | ~349 | Up 4.8% |
| July 2026 | ~333 | — |
Heat and Run
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~49 | Down 2.0% |
| October 2026 | ~50 | Up 4.2% |
| September 2026 | ~48 | Up 9.1% |
| August 2026 | ~44 | |
| July 2026 | ~44 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Atlantica Online
- 215Down 7.7%
- Heat and Run
- —
Atlantica Online currently has 215 peak concurrent Steam players; no comparable data is tracked for Heat and Run.
Reddit members
- Atlantica Online
- 1.1kUp 0.4%
- Heat and Run
- 13
Atlantica Online currently has about 88× as many subreddit members as Heat and Run — 1,145 vs 13.
Twitch viewers
- Atlantica Online
- 0
- Heat and Run
- —
Atlantica Online currently has 0 live Twitch viewers; no comparable data is tracked for Heat and Run.
Discord members
- Atlantica Online
- —
- Heat and Run
- 158Down 1.9%
Heat and Run currently has 158 Discord members; no comparable data is tracked for Atlantica Online.
How these estimates are made
Atlantica Online
Atlantica Online is estimated to have 620 – 2k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Heat and Run
Heat and Run is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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