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Head to head

AltspaceVR vs Atlantica Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2016 · 11 years ago
October 2008 · 18 years ago

Daily players

No population data
630 – 2k

Estimated players

918Up 0.2%
346Up 6.7%

Available on

  • Windows
  • Windows

Developers

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Publishers

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Player activity

Smoothed estimated players over time.

AltspaceVRAtlantica Online

AltspaceVR

Average monthly estimated players
MonthEstimated playersChange
October 2026~916Up 0.1%
September 2026~915Up 0.1%
August 2026~914Up 0.1%
July 2026~913—

Atlantica Online

Average monthly estimated players
MonthEstimated playersChange
October 2026~326Up 1.6%
September 2026~321Down 8.0%
August 2026~349Up 4.8%
July 2026~333—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AltspaceVR
0
Atlantica Online
251Up 32%

AltspaceVR currently has 0 peak concurrent Steam players, while Atlantica Online has 251.

Reddit members

AltspaceVR
3.5kUp 1.1%
Atlantica Online
1.1kUp 0.7%

AltspaceVR currently has about 3× as many subreddit members as Atlantica Online — 3,484 vs 1,145.

Twitch viewers

AltspaceVR
2
Atlantica Online
0

AltspaceVR currently has 2 live Twitch viewers, while Atlantica Online has 0.

YouTube subscribers

AltspaceVR
5.1kDown 0.2%
Atlantica Online
—

AltspaceVR currently has 5,100 YouTube subscribers; no comparable data is tracked for Atlantica Online.

How these estimates are made

AltspaceVR

AltspaceVR is showing no measurable concurrent players on Steam. Around 18k – 46k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Atlantica Online

Atlantica Online is estimated to have 630 – 2k players a day. Around 29k – 75k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.