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Head to head

Astroflux vs Path of Titans

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2016 · 10 years ago
March 2020 · 6 years ago

Daily players

18 – 62
130 – 59k

Estimated players

38Up 1.6%
81.5kUp 1.2%

Available on

  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • macOS
  • Linux
  • Android
  • iOS

Perspectives

Developers

Player activity

Smoothed estimated players over time.

AstrofluxPath of Titans

Astroflux

Average monthly estimated players
MonthEstimated playersChange
September 2026~39Up 5.4%
August 2026~37
July 2026~37

Path of Titans

Average monthly estimated players
MonthEstimated playersChange
September 2026~77.7kDown 0.5%
August 2026~78.1kUp 16%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Astroflux
12Up 300%
Path of Titans

Astroflux currently has 12 peak concurrent Steam players; no comparable data is tracked for Path of Titans.

Discord members

Astroflux
Path of Titans
228.6kUp 2.9%

Path of Titans currently has 228,643 Discord members; no comparable data is tracked for Astroflux.

Twitch viewers

Astroflux
Path of Titans
178Down 61%

Path of Titans currently has 178 live Twitch viewers; no comparable data is tracked for Astroflux.

YouTube subscribers

Astroflux
Path of Titans
158kUp 2.6%

Path of Titans currently has 158,000 YouTube subscribers; no comparable data is tracked for Astroflux.

How these estimates are made

Astroflux

Astroflux is estimated to have 18 – 62 players a day. Around 11k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of Titans

Path of Titans is estimated to have 130 – 59k players a day. Around 35k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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