Head to head
Astroflux vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Astroflux
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39 | Up 5.4% |
| August 2026 | ~37 | |
| July 2026 | ~37 | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91.2k | Up 1.1% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Astroflux
- 6Up 500%
- Elite: Dangerous
- 3.7kDown 18%
Elite: Dangerous currently has about 618× as many peak concurrent Steam players as Astroflux — 3,706 vs 6.
Discord members
- Astroflux
- —
- Elite: Dangerous
- 70.8kUp 1.0%
Elite: Dangerous currently has 70,779 Discord members; no comparable data is tracked for Astroflux.
Reddit members
- Astroflux
- —
- Elite: Dangerous
- 388.4kUp 0.4%
Elite: Dangerous currently has 388,386 subreddit members; no comparable data is tracked for Astroflux.
Twitch viewers
- Astroflux
- —
- Elite: Dangerous
- 315Down 81%
Elite: Dangerous currently has 315 live Twitch viewers; no comparable data is tracked for Astroflux.
YouTube subscribers
- Astroflux
- —
- Elite: Dangerous
- 171k
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Astroflux.
How these estimates are made
Astroflux
Astroflux is estimated to have 15 – 53 players a day. Around 11k – 29k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Elite: Dangerous
Elite: Dangerous is estimated to have 14k – 48k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


