Head to head
Astral Frontier Online vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Astral Frontier Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~20 | Up 11% |
| July 2026 | ~18 | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.9k | Up 1.1% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Astral Frontier Online
- 34Up 9.7%
- Pixel Worlds
- 64.1kDown 0.4%
Pixel Worlds currently has about 1885× as many Discord members as Astral Frontier Online — 64,078 vs 34.
Reddit members
- Astral Frontier Online
- 3
- Pixel Worlds
- 4.3kUp 0.2%
Pixel Worlds currently has about 1440× as many subreddit members as Astral Frontier Online — 4,319 vs 3.
YouTube subscribers
- Astral Frontier Online
- 83Up 1.2%
- Pixel Worlds
- 138k
Pixel Worlds currently has about 1663× as many YouTube subscribers as Astral Frontier Online — 138,000 vs 83.
Steam concurrent players
- Astral Frontier Online
- —
- Pixel Worlds
- 458Down 11%
Pixel Worlds currently has 458 peak concurrent Steam players; no comparable data is tracked for Astral Frontier Online.
Twitch viewers
- Astral Frontier Online
- —
- Pixel Worlds
- 2Down 87%
Pixel Worlds currently has 2 live Twitch viewers; no comparable data is tracked for Astral Frontier Online.
How these estimates are made
Astral Frontier Online
Astral Frontier Online is estimated to have 0 – 80 players a day. Around 230 – 28k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pixel Worlds
Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


