Head to head
Ashes of Creation vs Soulforged
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~72.5k | Down 1.4% |
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
Soulforged
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~65 | |
| August 2026 | ~65 | |
| July 2026 | ~65 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 4Up 33%
- Soulforged
- 0
Ashes of Creation currently has 4 peak concurrent Steam players, while Soulforged has 0.
Discord members
- Ashes of Creation
- 134kDown 2.0%
- Soulforged
- 217Down 0.9%
Ashes of Creation currently has about 618× as many Discord members as Soulforged — 134,043 vs 217.
Reddit members
- Ashes of Creation
- 92.5k
- Soulforged
- —
Ashes of Creation currently has 92,464 subreddit members; no comparable data is tracked for Soulforged.
Twitch viewers
- Ashes of Creation
- 0
- Soulforged
- —
Ashes of Creation currently has 0 live Twitch viewers; no comparable data is tracked for Soulforged.
YouTube subscribers
- Ashes of Creation
- 187kDown 0.5%
- Soulforged
- —
Ashes of Creation currently has 187,000 YouTube subscribers; no comparable data is tracked for Soulforged.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 10 – 35 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Soulforged
Soulforged is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


