Head to head
Ashes of Creation vs Robocraft 2
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Categories
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~73.6k | Down 1.1% |
| July 2026 | ~74.5k | — |
Robocraft 2
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~2.8k | Down 1.4% |
| July 2026 | ~2.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 5Up 400%
- Robocraft 2
- 0
Ashes of Creation currently has 5 peak concurrent Steam players, while Robocraft 2 has 0.
Discord members
- Ashes of Creation
- 137.1kDown 1.8%
- Robocraft 2
- 8.8kDown 0.8%
Ashes of Creation currently has about 16× as many Discord members as Robocraft 2 — 137,129 vs 8,760.
Reddit members
- Ashes of Creation
- 92.4kUp 0.2%
- Robocraft 2
- —
Ashes of Creation currently has 92,362 subreddit members; no comparable data is tracked for Robocraft 2.
Twitch viewers
- Ashes of Creation
- 1Down 100%
- Robocraft 2
- —
Ashes of Creation currently has 1 live Twitch viewers; no comparable data is tracked for Robocraft 2.
YouTube subscribers
- Ashes of Creation
- 188kDown 0.5%
- Robocraft 2
- —
Ashes of Creation currently has 188,000 YouTube subscribers; no comparable data is tracked for Robocraft 2.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 13 – 44 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Robocraft 2
Robocraft 2 is showing no measurable concurrent players on Steam. Around 46k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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