Head to head
Ashes of Creation vs Project Torque
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~73.6k | Down 1.1% |
| July 2026 | ~74.5k | — |
Project Torque
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~1.1k | Up 3.3% |
| July 2026 | ~1.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 5Up 400%
- Project Torque
- 12Up 20%
Project Torque currently has about 2.4× as many peak concurrent Steam players as Ashes of Creation — 12 vs 5.
Discord members
- Ashes of Creation
- 137.1kDown 1.8%
- Project Torque
- 3.8kUp 0.2%
Ashes of Creation currently has about 36× as many Discord members as Project Torque — 137,129 vs 3,796.
Reddit members
- Ashes of Creation
- 92.4kUp 0.2%
- Project Torque
- —
Ashes of Creation currently has 92,362 subreddit members; no comparable data is tracked for Project Torque.
Twitch viewers
- Ashes of Creation
- 1Down 100%
- Project Torque
- 0
Ashes of Creation currently has 1 live Twitch viewers, while Project Torque has 0.
YouTube subscribers
- Ashes of Creation
- 188kDown 0.5%
- Project Torque
- —
Ashes of Creation currently has 188,000 YouTube subscribers; no comparable data is tracked for Project Torque.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 13 – 44 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Project Torque
Project Torque is estimated to have 15 – 53 players a day. Around 50k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


