Head to head
Ashes of Creation vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~73.7k | Down 1.0% |
| July 2026 | ~74.5k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~30.5k | |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 4Up 300%
- Pixel Worlds
- 281Down 43%
Pixel Worlds currently has about 70× as many peak concurrent Steam players as Ashes of Creation — 281 vs 4.
Discord members
- Ashes of Creation
- 137.4kDown 1.7%
- Pixel Worlds
- 63.8kDown 1.4%
Ashes of Creation currently has about 2.2× as many Discord members as Pixel Worlds — 137,353 vs 63,800.
Reddit members
- Ashes of Creation
- 92.4kUp 0.2%
- Pixel Worlds
- 4.3kUp 0.7%
Ashes of Creation currently has about 21× as many subreddit members as Pixel Worlds — 92,352 vs 4,325.
Twitch viewers
- Ashes of Creation
- 0
- Pixel Worlds
- 1Down 92%
Ashes of Creation currently has 0 live Twitch viewers, while Pixel Worlds has 1.
YouTube subscribers
- Ashes of Creation
- 188kDown 0.5%
- Pixel Worlds
- 138k
Ashes of Creation currently has about 1.4× as many YouTube subscribers as Pixel Worlds — 188,000 vs 138,000.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 8 – 26 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixel Worlds
Pixel Worlds is estimated to have 1k – 4k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


