Head to head
Ashes of Creation vs Forsaken World
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~74.2k | Down 0.4% |
| July 2026 | ~74.5k | — |
Forsaken World
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~119 | Up 0.8% |
| July 2026 | ~118 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 4Up 33%
- Forsaken World
- 0
Ashes of Creation currently has 4 peak concurrent Steam players, while Forsaken World has 0.
Discord members
- Ashes of Creation
- 137.6kDown 0.6%
- Forsaken World
- —
Ashes of Creation currently has 137,635 Discord members; no comparable data is tracked for Forsaken World.
Reddit members
- Ashes of Creation
- 92.3kUp 0.1%
- Forsaken World
- 336
Ashes of Creation currently has about 275× as many subreddit members as Forsaken World — 92,342 vs 336.
Twitch viewers
- Ashes of Creation
- 0
- Forsaken World
- 0Down 100%
Ashes of Creation currently has 0 live Twitch viewers, while Forsaken World has 0.
YouTube subscribers
- Ashes of Creation
- 189k
- Forsaken World
- —
Ashes of Creation currently has 189,000 YouTube subscribers; no comparable data is tracked for Forsaken World.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 5 – 18 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Forsaken World
Forsaken World is showing no measurable concurrent players on Steam. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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