Head to head
Ashes of Creation vs Ethyrial
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~73.4k | Down 0.2% |
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
Ethyrial
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.5k | Down 0.1% |
| August 2026 | ~1.5k | Down 1.1% |
| July 2026 | ~1.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 2Down 33%
- Ethyrial
- 10Down 9.1%
Ethyrial currently has about 5× as many peak concurrent Steam players as Ashes of Creation — 10 vs 2.
Discord members
- Ashes of Creation
- 135.8kDown 2.1%
- Ethyrial
- 3.7kDown 0.6%
Ashes of Creation currently has about 37× as many Discord members as Ethyrial — 135,803 vs 3,655.
Reddit members
- Ashes of Creation
- 92.4kUp 0.2%
- Ethyrial
- —
Ashes of Creation currently has 92,407 subreddit members; no comparable data is tracked for Ethyrial.
Twitch viewers
- Ashes of Creation
- 0Down 100%
- Ethyrial
- —
Ashes of Creation currently has 0 live Twitch viewers; no comparable data is tracked for Ethyrial.
YouTube subscribers
- Ashes of Creation
- 188kDown 0.5%
- Ethyrial
- 1.5k
Ashes of Creation currently has about 125× as many YouTube subscribers as Ethyrial — 188,000 vs 1,510.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 8 – 26 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Ethyrial
Ethyrial is estimated to have 23 – 79 players a day. Around 38k – 98k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


