Head to head
Ashes of Creation vs Cyberika
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Ashes of Creation
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~75k | Up 1.9% |
| August 2026 | ~73.6k | Down 1.2% |
| July 2026 | ~74.5k | — |
Cyberika
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~682 | Up 0.1% |
| August 2026 | ~681 | Up 0.1% |
| July 2026 | ~680 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Ashes of Creation
- 2Down 33%
- Cyberika
- —
Ashes of Creation currently has 2 peak concurrent Steam players; no comparable data is tracked for Cyberika.
Discord members
- Ashes of Creation
- 135.5kDown 2.1%
- Cyberika
- —
Ashes of Creation currently has 135,505 Discord members; no comparable data is tracked for Cyberika.
Reddit members
- Ashes of Creation
- 92.4kUp 0.2%
- Cyberika
- 198Up 1.0%
Ashes of Creation currently has about 467× as many subreddit members as Cyberika — 92,423 vs 198.
Twitch viewers
- Ashes of Creation
- 0
- Cyberika
- 0Down 100%
Ashes of Creation currently has 0 live Twitch viewers, while Cyberika has 0.
YouTube subscribers
- Ashes of Creation
- 188kDown 0.5%
- Cyberika
- 2.2k
Ashes of Creation currently has about 84× as many YouTube subscribers as Cyberika — 188,000 vs 2,240.
How these estimates are made
Ashes of Creation
Ashes of Creation is estimated to have 13 – 44 players a day. Around 340k – 880k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Cyberika
Cyberika is estimated to have 7 – 3k players a day. Around 5k – 470k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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From the same developers or publishers.



