Head to head
Ascent Quest vs Pixel Worlds
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Ascent Quest
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.6k | Up 3.4% |
| August 2026 | ~1.5k | Down 0.1% |
| July 2026 | ~1.5k | — |
Pixel Worlds
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31k | Up 2.0% |
| August 2026 | ~30.4k | Down 0.5% |
| July 2026 | ~30.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Ascent Quest
- 1.6kDown 0.2%
- Pixel Worlds
- 63.4kDown 1.2%
Pixel Worlds currently has about 39× as many Discord members as Ascent Quest — 63,375 vs 1,609.
YouTube subscribers
- Ascent Quest
- 10.7k
- Pixel Worlds
- 138k
Pixel Worlds currently has about 13× as many YouTube subscribers as Ascent Quest — 138,000 vs 10,700.
Steam concurrent players
- Ascent Quest
- —
- Pixel Worlds
- 355Down 22%
Pixel Worlds currently has 355 peak concurrent Steam players; no comparable data is tracked for Ascent Quest.
Reddit members
- Ascent Quest
- —
- Pixel Worlds
- 4.3kUp 0.7%
Pixel Worlds currently has 4,349 subreddit members; no comparable data is tracked for Ascent Quest.
Twitch viewers
- Ascent Quest
- —
- Pixel Worlds
- 0Down 100%
Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Ascent Quest.
How these estimates are made
Ascent Quest
Ascent Quest is estimated to have 5 – 3k players a day. Around 4k – 360k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Pixel Worlds
Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


