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Head to head

Ascent Quest vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

TBA
ACTIVE

Released

To be announced
June 2017 · 9 years ago

Daily players

No population data
2k – 6k

Estimated players

1.6kUp 5.7%
30.8kUp 3.2%

Available on

  • Windows
  • macOS

Platforms

Player activity

Smoothed estimated players over time.

Ascent QuestPixel Worlds

Ascent Quest

Average monthly estimated players
MonthEstimated playersChange
September 2026~1.6kUp 3.4%
August 2026~1.5kDown 0.1%
July 2026~1.5k

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31kUp 2.0%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ascent Quest
1.6kDown 0.2%
Pixel Worlds
63.4kDown 1.2%

Pixel Worlds currently has about 39× as many Discord members as Ascent Quest — 63,375 vs 1,609.

YouTube subscribers

Ascent Quest
10.7k
Pixel Worlds
138k

Pixel Worlds currently has about 13× as many YouTube subscribers as Ascent Quest — 138,000 vs 10,700.

Steam concurrent players

Ascent Quest
Pixel Worlds
355Down 22%

Pixel Worlds currently has 355 peak concurrent Steam players; no comparable data is tracked for Ascent Quest.

Reddit members

Ascent Quest
Pixel Worlds
4.3kUp 0.7%

Pixel Worlds currently has 4,349 subreddit members; no comparable data is tracked for Ascent Quest.

Twitch viewers

Ascent Quest
Pixel Worlds
0Down 100%

Pixel Worlds currently has 0 live Twitch viewers; no comparable data is tracked for Ascent Quest.

How these estimates are made

Ascent Quest

Ascent Quest is estimated to have 5 – 3k players a day. Around 4k – 360k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixel Worlds

Pixel Worlds is estimated to have 2k – 6k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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