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Head to head

Ascendant One vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2019 · 8 years ago
June 2018 · 8 years ago

Daily players

11 – 5k
1k – 5k

Estimated players

427
38.8kUp 2.0%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Player activity

Smoothed estimated players over time.

Ascendant OneThe Crew 2

Ascendant One

Average monthly estimated players
MonthEstimated playersChange
September 2026~427
August 2026~427
July 2026~427

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~39kUp 2.3%
August 2026~38.2kUp 5.6%
July 2026~36.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Ascendant One
4.3k
The Crew 2

Ascendant One currently has 4,270 YouTube subscribers; no comparable data is tracked for The Crew 2.

Steam concurrent players

Ascendant One
The Crew 2
262Down 50%

The Crew 2 currently has 262 peak concurrent Steam players; no comparable data is tracked for Ascendant One.

Discord members

Ascendant One
The Crew 2
101.5kDown 0.5%

The Crew 2 currently has 101,493 Discord members; no comparable data is tracked for Ascendant One.

Reddit members

Ascendant One
The Crew 2
22kUp 0.2%

The Crew 2 currently has 21,953 subreddit members; no comparable data is tracked for Ascendant One.

Twitch viewers

Ascendant One
The Crew 2
11Down 42%

The Crew 2 currently has 11 live Twitch viewers; no comparable data is tracked for Ascendant One.

How these estimates are made

Ascendant One

Ascendant One is estimated to have 11 – 5k players a day. Around 6k – 580k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 1k – 5k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.