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Head to head

AruaRose vs Pixel Worlds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2005 · 21 years ago
June 2017 · 9 years ago

Daily players

No population data
1k – 5k

Estimated players

44
32kUp 1.0%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

AruaRosePixel Worlds

AruaRose

Average monthly estimated players
MonthEstimated playersChange
September 2026~44Down 2.2%
August 2026~45
July 2026~45

Pixel Worlds

Average monthly estimated players
MonthEstimated playersChange
September 2026~31.2kUp 2.8%
August 2026~30.4kDown 0.5%
July 2026~30.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

AruaRose
0Down 100%
Pixel Worlds
572Up 31%

AruaRose currently has 0 peak concurrent Steam players, while Pixel Worlds has 572.

Twitch viewers

AruaRose
0
Pixel Worlds
1

AruaRose currently has 0 live Twitch viewers, while Pixel Worlds has 1.

Discord members

AruaRose
Pixel Worlds
63.3kDown 1.1%

Pixel Worlds currently has 63,287 Discord members; no comparable data is tracked for AruaRose.

Reddit members

AruaRose
Pixel Worlds
4.4kUp 0.8%

Pixel Worlds currently has 4,355 subreddit members; no comparable data is tracked for AruaRose.

YouTube subscribers

AruaRose
Pixel Worlds
138k

Pixel Worlds currently has 138,000 YouTube subscribers; no comparable data is tracked for AruaRose.

How these estimates are made

AruaRose

AruaRose is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pixel Worlds

Pixel Worlds is estimated to have 1k – 5k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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