Head to head
Armored Warfare vs Deepworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Windows
Player activity
Smoothed estimated players over time.
Armored Warfare
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~10.3k | Up 1.3% |
| August 2026 | ~10.2k | Up 0.3% |
| July 2026 | ~10.2k | — |
Deepworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~389 | Down 1.3% |
| August 2026 | ~394 | Up 0.8% |
| July 2026 | ~391 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Armored Warfare
- 126Down 12%
- Deepworld
- 1
Armored Warfare currently has about 126× as many peak concurrent Steam players as Deepworld — 126 vs 1.
Discord members
- Armored Warfare
- 23.5kDown 0.4%
- Deepworld
- 1.2kUp 1.3%
Armored Warfare currently has about 20× as many Discord members as Deepworld — 23,484 vs 1,162.
Reddit members
- Armored Warfare
- 14.9kUp 0.1%
- Deepworld
- 314Up 1.3%
Armored Warfare currently has about 47× as many subreddit members as Deepworld — 14,884 vs 314.
Twitch viewers
- Armored Warfare
- 7Down 22%
- Deepworld
- —
Armored Warfare currently has 7 live Twitch viewers; no comparable data is tracked for Deepworld.
YouTube subscribers
- Armored Warfare
- 25.7k
- Deepworld
- —
Armored Warfare currently has 25,700 YouTube subscribers; no comparable data is tracked for Deepworld.
How these estimates are made
Armored Warfare
Armored Warfare is estimated to have 370 – 1k players a day. Around 120k – 300k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Deepworld
Deepworld is estimated to have 5 – 18 players a day. Around 22k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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