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Head to head

Armor Attack vs iRacing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2024 · 2 years ago
August 2008 · 18 years ago

Daily players

9 – 4k
2k – 8k

Estimated players

4kDown 3.2%
57.5kUp 4.0%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Armor AttackiRacing

Armor Attack

Average monthly estimated players
MonthEstimated playersChange
September 2026~4.1kDown 1.1%
August 2026~4.1kDown 0.7%
July 2026~4.2k

iRacing

Average monthly estimated players
MonthEstimated playersChange
September 2026~55.1kUp 1.0%
August 2026~54.6k
July 2026~54.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Armor Attack
18.1kDown 1.5%
iRacing

Armor Attack currently has 18,076 Discord members; no comparable data is tracked for iRacing.

YouTube subscribers

Armor Attack
2.2kDown 0.5%
iRacing
287kUp 0.3%

iRacing currently has about 132× as many YouTube subscribers as Armor Attack — 287,000 vs 2,180.

Steam concurrent players

Armor Attack
iRacing
683Down 10%

iRacing currently has 683 peak concurrent Steam players; no comparable data is tracked for Armor Attack.

Reddit members

Armor Attack
iRacing
245.2kUp 0.7%

iRacing currently has 245,170 subreddit members; no comparable data is tracked for Armor Attack.

Twitch viewers

Armor Attack
iRacing
1.4kDown 36%

iRacing currently has 1,443 live Twitch viewers; no comparable data is tracked for Armor Attack.

How these estimates are made

Armor Attack

Armor Attack is estimated to have 9 – 4k players a day. Around 4k – 430k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

iRacing

iRacing is estimated to have 2k – 8k players a day. Around 160k – 410k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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