Head to head
Argentum Online vs EvoWars: New Era
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Publishers
Player activity
Smoothed estimated players over time.
Argentum Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.6k | Down 4.7% |
| August 2026 | ~1.7k | Up 17% |
| July 2026 | ~1.5k | — |
EvoWars: New Era
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~43.4k | Up 0.3% |
| August 2026 | ~43.2k | Up 3.9% |
| July 2026 | ~41.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Argentum Online
- 54Down 1.8%
- EvoWars: New Era
- 4Down 20%
Argentum Online currently has about 14× as many peak concurrent Steam players as EvoWars: New Era — 54 vs 4.
Discord members
- Argentum Online
- 5.7kDown 0.2%
- EvoWars: New Era
- 45.7kUp 2.6%
EvoWars: New Era currently has about 8× as many Discord members as Argentum Online — 45,725 vs 5,727.
Twitch viewers
- Argentum Online
- 99Down 11%
- EvoWars: New Era
- —
Argentum Online currently has 99 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.
YouTube subscribers
- Argentum Online
- 735Up 0.8%
- EvoWars: New Era
- 341kDown 0.3%
EvoWars: New Era currently has about 464× as many YouTube subscribers as Argentum Online — 341,000 vs 735.
How these estimates are made
Argentum Online
Argentum Online is estimated to have 160 – 560 players a day. Around 24k – 62k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
EvoWars: New Era
EvoWars: New Era is estimated to have 13 – 44 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


