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Head to head

Arcane Legends vs EvoWars: New Era

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2012 · 14 years ago
March 2025 · 1 year ago

Daily players

9 – 4k
18 – 62

Estimated players

61Up 0.4%
43.3k

Available on

  • Windows

Platforms

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Arcane LegendsEvoWars: New Era

Arcane Legends

Average monthly estimated players
MonthEstimated playersChange
August 2026~61
July 2026~61

EvoWars: New Era

Average monthly estimated players
MonthEstimated playersChange
August 2026~43.2kUp 3.9%
July 2026~41.6k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Arcane Legends
0
EvoWars: New Era

Arcane Legends currently has 0 live Twitch viewers; no comparable data is tracked for EvoWars: New Era.

Steam concurrent players

Arcane Legends
EvoWars: New Era
4Down 43%

EvoWars: New Era currently has 4 peak concurrent Steam players; no comparable data is tracked for Arcane Legends.

Discord members

Arcane Legends
EvoWars: New Era
45.1kUp 3.2%

EvoWars: New Era currently has 45,113 Discord members; no comparable data is tracked for Arcane Legends.

YouTube subscribers

Arcane Legends
EvoWars: New Era
341kDown 0.3%

EvoWars: New Era currently has 341,000 YouTube subscribers; no comparable data is tracked for Arcane Legends.

How these estimates are made

Arcane Legends

Arcane Legends is estimated to have 9 – 4k players a day. Around 7k – 660k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

EvoWars: New Era

EvoWars: New Era is estimated to have 18 – 62 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.