Head to head
AQ First Contact vs World Eternal Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
AQ First Contact
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~86 | Up 1.2% |
| September 2026 | ~85 | Down 6.6% |
| August 2026 | ~91 | Down 2.2% |
| July 2026 | ~93 | — |
World Eternal Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~3.1k | |
| September 2026 | ~3.1k | Up 0.3% |
| August 2026 | ~3.1k | Down 0.6% |
| July 2026 | ~3.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- AQ First Contact
- 276Down 0.7%
- World Eternal Online
- 14.5kDown 1.3%
World Eternal Online currently has about 52× as many Discord members as AQ First Contact — 14,452 vs 276.
Reddit members
- AQ First Contact
- —
- World Eternal Online
- 389
World Eternal Online currently has 389 subreddit members; no comparable data is tracked for AQ First Contact.
How these estimates are made
AQ First Contact
AQ First Contact is estimated to have 1 – 570 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
World Eternal Online
World Eternal Online is estimated to have 6 – 3k players a day. Around 4k – 410k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Compare two other games
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From the same developers or publishers.



