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Head to head

AQ First Contact vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2019 · 7 years ago
February 2017 · 10 years ago

Daily players

1 – 570
140k – 500k

Estimated players

88Up 4.3%
225.4kUp 1.4%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

AQ First ContactVRChat

AQ First Contact

Average monthly estimated players
MonthEstimated playersChange
November 2026~88Up 2.3%
October 2026~86Up 1.2%
September 2026~85Down 6.6%
August 2026~91Down 2.2%
July 2026~93—

VRChat

Average monthly estimated players
MonthEstimated playersChange
November 2026~231kUp 6.5%
October 2026~216.8kUp 0.3%
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

AQ First Contact
276Down 0.7%
VRChat
417.9kDown 0.2%

VRChat currently has about 1514× as many Discord members as AQ First Contact — 417,923 vs 276.

Steam concurrent players

AQ First Contact
—
VRChat
66.8kUp 27%

VRChat currently has 66,782 peak concurrent Steam players; no comparable data is tracked for AQ First Contact.

Reddit members

AQ First Contact
—
VRChat
242.4kUp 0.6%

VRChat currently has 242,402 subreddit members; no comparable data is tracked for AQ First Contact.

Twitch viewers

AQ First Contact
—
VRChat
10.1kUp 41%

VRChat currently has 10,061 live Twitch viewers; no comparable data is tracked for AQ First Contact.

YouTube subscribers

AQ First Contact
—
VRChat
131kUp 0.8%

VRChat currently has 131,000 YouTube subscribers; no comparable data is tracked for AQ First Contact.

How these estimates are made

AQ First Contact

AQ First Contact is estimated to have 1 – 570 players a day. Around 1k – 110k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

VRChat

VRChat is estimated to have 140k – 500k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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